Created for an as yet untitled PC game set in the LAITNF universe using the Unity engine. A wandering background NPC. 18049 Polys. The head, hair, upper and lower body were created as separate models so they could be mixed with other NPC body parts for variations.
Concept by Amanda Jean:

Upper body UVs and normal map.

  • Software Used Blender, Zbrush, Substance Painter

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Swamp Goblin