Based on my own concept. With this model I tried to create something that was recognizable as a mech while using an extremely low polycount and texture size.

Textured Model

With this render I was going for a grungy, dithered Playstation 1 look.

468 Polygons

128x128 texture

128x128 texture

Texture enlarged 4 times.

  • Software Used: Blender, Photoshop, 3D Coat

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Hand Painted Lion Warrior WIP